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As a seasoned freelancer, I was privaliged to be chosen for Apple's Screen Team. The. team was quite small for the amount of work we put out, Initially consisting of only 8 people. For the span of about a decade I was lucky enough to spend a few months each yeain Silicon Valley, California. I contributed to numerous Apple campaigns starting on the iPhone 4 in 2010. I worked on numerous releases of iPads, MacBooks, Apple Watches, and software updates. My primary responsibility centred around localising American master files for global utilisation, ensuring seamless adaptation across diverse markets. These meticulously crafted assets found their place on Apple's website, featured in advertising animations, presentations, and shop displays worldwide.


































